Archlight Team Grows!

11 October 2020 (19:04) by Archlight Team

We want to first off let all you know know how much we appreciate the love and support you have showed us over the years! This era has been insane proof of our mutual love and support.  

This latest NA Season was a big breakthrough for our team, showing the massive potential growth for Archlight as a whole. Breaking over 2x our previous NA Season record from this Spring, we were on track to break 1000 concurrent that day as well but due to server overload, had to immediately put in a 550 player queue. From there, we had huge queue's for 2 weeks, while of course queue's are not ideal, it shows how much hype and excitement the new season brought and the changes we made. We learnt alot from this on the development angle that the community is wanting to see, and we will be focusing on similar concepts for future Seasons and Expansions.

However, with that our primary goal is supporting more players on our servers. Archlights growth was massive, and we want to ensure next time we can fully handle that growth and then some!

 

As the community and support grows from the playerbase, our team is able to grow! Phoenix & Hajter are both joining the Archlight Team full-time! Hajter will be a full-time community manager available to assist in player concerns & help facilitate feedback to our development team!  

Phoenix has officially left his full-time job, in which he would use his little free time to help Archlight religiously to join the Archlight Team full-time! Phoenix will be focusing on priority scheduling for the developers (making sure critical bugs are addressed immediately), growth of the Archlight Community & content development. Phoenix has more experience about Archlight as a whole than anyone in the team, him joining the project full-time will be a massive asset to the future of Archlight. With this, he will also be officially retiring his in-game character to avoid any potential bias.

Rufus will be moving to a full-time programmer position focusing on Bug-Fixes and Content Development. Having another full-time programmer on Archlight will not only ensure faster bug fixes, but also a much better stream of content development, balances, meta changes and far more! As you have already seen this season with some critical fixes and issues addressed and reloaded within hours to minutes! This will only further improve.

We are super excited about the new growth to our Team and what this means for the future of Archlight and we could not have done it without all of you and your support. Thank you from our entire team.

TL;DR:

- Massive NA Season doubling our previous season player record.

- Phoenix is joining our team as a full-time Archlight Project Lead.

- Rufus becoming a full-time programmer with our team, focusing on bug fixes & content development.

- Hajter is joining our team as a full-time Community Manager.

Anniversary Event, Class Balances, Manual Play Bonuses & More!

15 September 2020 (01:55) by Archlight Team

First off what an absolutely wild season so far, almost 2 weeks in and we're hitting 150-200 person queues on a weekday! Absolutely mad. It's amazing to see how much excitement and attention Dracona is getting, our last Dracona season hit a record of 430 online, we blew past that hitting 821 before the servers got overloaded!  

We've been hard at work making further optimizations to hopefully allow for a higher amount of players to be online at once, and further reducing that queue, however our main focus is keeping the servers stable, online and as lag free as possible!

 

No Bot? Enjoy Boosted Monster Essence Rate!

Manual players rejoice! We will be implementing a new system that allows you to turn off functions of the bot to receive an increase to your Monster Essence Find!

(These numbers are fully subject to change and likely will change before they release)

+20% Monster Essence Find if spell casting is off (25% for sorc, 15% for gunslinger, archer, and rogue)

+15% Monster Essence Find if healer is  off

+10% Monster Essence Find if rune healer is off  

+10% Monster Essence Find if Sio healer is off

+10% Monster Essence Find if targetting is off

+10% Monster Essence Find if you have no items in Autolooter

+90% Monster Essence Find if you have all bot functions off!

 

Dungeon Changes

You guys asked and we've listened! We will be reducing the recharge rate of dungeon charges from 4 hours to 8 hours, however, dungeons will now have 2x the rewards (experience and items). This ultimately means half the dungeon runs, same rewards. With this, we will also be reducing the amount of dungeon charges the dungeon furniture gives by 50% so it stays on par with the dungeon rewards.

 

Class Balances

We will be addressing a handful of primary balance issues, these will be updated Thursday so stay tuned!

 

Anniversary Event

Our half decade anniversary is here in Friday's Patch! Absolutely insane to think it's been over 5 years of Archlight already! This Archlight Anniversary will be action packed with some familiar community favorite activities (Cake throwing, Cake Eating Event & more)! Additionally, there will be over 13 new in-game obtained rewards for players to fight over!

A full list of everything able to be acquired during the event will be updated on Thursday with the class balance notes!

 

New End Game Quest Chain - Coming Soon

A New 3 Part Quest Chain will be releasing not this patch, but likely the one after! More information about this quest chain will drop next week!  

First off what an absolutely wild season so far, almost 2 weeks in and we're hitting 150-200 person queues on a weekday! Absolutely mad. It's amazing to see how much excitement and attention Dracona is getting, our last Dracona season hit a record of 430 online, we blew past that hitting 821 before the servers got overloaded!  

We've been hard at work making further optimizations to hopefully allow for a higher amount of players to be online at once, and further reducing that queue, however our main focus is keeping the servers stable, online and as lag free as possible!

 

Dungeon Changes

You guys asked and we've listened! We will be reducing the recharge rate of dungeon charges from 4 hours to 8 hours, however, dungeons will now have 2x the rewards (experience and items). This ultimately means half the dungeon runs, same rewards. With this, we will also be reducing the amount of dungeon charges the dungeon furniture gives by 50% so it stays on par with the dungeon rewards.

 

Class Balances

We will be addressing a handful of primary balance issues, these will be updated Thursday so stay tuned!

 

Anniversary Event

Our half decade anniversary is here in Friday's Patch! Absolutely insane to think it's been over 5 years of Archlight already! This Archlight Anniversary will be action packed with some familiar community favorite activities (Cake throwing, Cake Eating Event & more)! Additionally, there will be over 13 new in-game obtained rewards for players to fight over!

A full list of everything able to be acquired during the event will be updated on Thursday with the class balance notes!

 

New End Game Quest Chain - Coming Soon

A New 3 Part Quest Chain will be releasing not this patch, but likely the one after! More information about this quest chain will drop next week!  

Dracona Doorbusters, Cosmetic Races & Final Patch Notes

02 September 2020 (20:46) by Archlight Team

Dracona Season Doorbuster & Exclusives

The doorbusters & exclusives for this season have been requested quite literally over a 1000 times by Dracona players from seeing them on Ildar, and after 3 years of never being available for Dracona players, this season they are!

The first 50 Large Pack Donations will come with a free bonus Heaven OR Hell Aura (You will receive a token to choose which you want). The Aura's will remain available the entire season however in-game for 8 LAT's.  

The Heaven & Hell Aura's are Heirloom Exclusives to Dracona but are not cross-server (as Ildar already had their chance to obtain them!)

The Heaven & Hell Aura's are both T4 Skill Aura's (+12 Skill & +30 Power)

Donations will no longer come with 10 / 20 Legendary Keys, instead, you will be able to buy Legendary Keys for LAT's at the exchanger.  

 

Donation Changes

Legendary Crates now have a chance to drop Cosmetic Lootcrates instead of a rune/soul soil.

You will now be able to buy small bounty card packs in-game for LAT's (For those who dont wish to do the ArchPass)

With that, Donations for the new Dracona Season are Now Open! If you are wanting to get one of the free Heaven / Hell Aura's, dont wait until an hour into launch to try and get one, as most likely all will be gone before then!

 

Cosmetic Lootcrate Changes

The penguin companion has been removed (passive did nothing with gold nuggets being removed)

The chance of a common cosmetic has been reduced by 50%, the chance of a rare/semi-rare cosmetic has been doubled.  

The 6 Mentor Token mounts have been added to Cosmetic Crates as Mentor Tokens are no longer a thing with the Solo Quest System.

 

Dracona Cosmetic Races

The Achievement Point Races were very well received on the last NA and EU, so we have decided we will be continuing this with even more winners! We have doubled most the amount of cosmetic winners for all 5 races, additionally, the 150 achievement point race is now unlimited!

3 Achievement Point Races

First 10 players to 300 Achievement Points

First 50 players to 200 Achievement Points

All players to obtain 150 Achievement Points

Leveling Race

First 50 players to Level 1500

Quest Race

First 20 players to complete Hades Quest

Stone Breakdowns

You are now able to break down Relic and Awakened Stones into smaller stones at the blacksmithing workbench with profession skill 1. The requirement to enhance/transmute stones remains the same.  

1 Relic Stone = 2 Awakened Stones

1 Relic Rune Stone = 2 Awakened Rune Stone

1 Relic Soul Stone = 2 Awakened Soul Stones

1 Awakened Stone = 5 Legendary Stones

1 Awakened Soul Stone = 4 Soul Soils

1 Awakened Rune Stone = 4 Rune Soils

 

New ArchPass Season on Dracona

All Archpass Cosmetic Rewards are Heirloom

Mercenary Outfit

(25) - (T2 Health/Mana)

Ebony Tiger

(50) - (T2 Skill)

Hand of the Inquisition

(75) - (T2 Health/Mana)

Poltergeist Outfit

(100) - (T3 Skill)

 

Misc Final Patchnotes

The gold from Monster Essences has been slightly lowered.

The Turn-In experience compounding formula has been slightly lowered from Awakening Turn-In's (This isn't very noticable until awakening 500+).

The Turn-In experience formula has received a base amount of experience for each Awakening Turn-In (This will be most noticable between awakening 0-50).